Finally, the sound department, while far from being the worst I’ve seen, is just downright forgettable. Something you would actually expect to see from a retro revival game, but they are few and far between. As a silver lining, however, the handful of (mute) cutscenes included in here feature much better spritework. It doesn’t look like a NES game, it just looks cheap and generic, with really small character models and bland backgrounds. The game attempts to emulate an 8-bit graphical style, but it just doesn’t look very good. The same cannot be said about the game’s presentation, which is just the most basic and uninspired you can think of, despite never looking or sounding utterly terrible. The two to three hours it offers in terms of grinding and basic boss battles might be generic as hell, but they’re serviceable. Yes, both the dog and the orange Master Chief wannabe up there.īelieve it or not, the generic gameplay is actually the game’s highlight. The game asks for a ludicrous amount of XP in exchange for any kind of upgrade, so be prepared for a bit of grinding. Most of the game’s progression system is tied to spending experience points on character upgrades. None of them felt like game changing abilities in any way, as there is little to explore and not many items to unearth and collect. Your next acquisition will be a beam that lets you damage multiple enemies at once, and so on. You will eventually reach the first boss battle which will grant you the ability to craft a small shield to protect you from incoming attacks for a few seconds, converting damage into mana. You start off with one simple melee attack and the ability to jump. Robot is the most basic of metroidvanias. You’re here for the gameplay and what little content is in here. Storytelling isn’t this game’s forte, and you can easily skip its dialogue-free cutscenes without an issue. Your objective is simple: escape from this prison, all while destroying a handful of bosses, grabbing a few powerups while you venture through the dungeon. It’s the most basic of metroidvanias I’ve played in recent memory, in which you play as the titular Monkey King, who wakes up inside an odd factory-like dungeon heavily guarded by robots. Robot is one of the longest and most feature-rich games they have released in a while, but that doesn’t mean a lot.
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